Desblat Posted March 3, 2020 Share Posted March 3, 2020 I was trying to decompile ocean fish. Precizely "oceanfish_medium_2.zip". I tool ANIM and TEX files from it and also BUILD file from "oceanfish_medium.zip" and used "krane.exe" tools to decompile. I managed to get something working, but the decomplied file is so bad that it's useless. I can not compile it because animations are broken - that's common problem, but the error is deeper: I can't even do "inst.AnimState:OverrideSymbol("shoal_head", "des_lead_oceanfish_medium_2", "shoal_head")" because some names of images inside SCML texture folders swapped their places/names thus OverrideSymbol gives odd results. For example underwater fish siluetes are randomly swapped with above water textures. Thanks in advance. Link to comment Share on other sites More sharing options...
maliblues Posted March 7, 2020 Share Posted March 7, 2020 decompiled using the files mentioned and attached the outcome. I had a look at it in spriter and all seems fine with the animations, so it should also compile fine too. hope it helps oceanfish_medium.zip 1 Link to comment Share on other sites More sharing options...
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