Jump to content

Requesting decompiled SCML file of Fish w/o bugs


Recommended Posts

I was trying to decompile ocean fish. Precizely "oceanfish_medium_2.zip". I tool ANIM and TEX files from it and also BUILD file from "oceanfish_medium.zip" and used "krane.exe" tools to decompile.

I managed to get something working, but the decomplied file is so bad that it's useless. 

I can not compile it because animations are broken - that's common problem, but the error is deeper:

I can't even do "inst.AnimState:OverrideSymbol("shoal_head", "des_lead_oceanfish_medium_2", "shoal_head")" because some names of images inside SCML texture folders swapped their places/names thus OverrideSymbol gives odd results. For example underwater fish siluetes are randomly swapped with above water textures.

Thanks in advance.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...