Desblat Posted March 3, 2020 Share Posted March 3, 2020 I was trying to decompile ocean fish. Precizely "oceanfish_medium_2.zip". I tool ANIM and TEX files from it and also BUILD file from "oceanfish_medium.zip" and used "krane.exe" tools to decompile. I managed to get something working, but the decomplied file is so bad that it's useless. I can not compile it because animations are broken - that's common problem, but the error is deeper: I can't even do "inst.AnimState:OverrideSymbol("shoal_head", "des_lead_oceanfish_medium_2", "shoal_head")" because some names of images inside SCML texture folders swapped their places/names thus OverrideSymbol gives odd results. For example underwater fish siluetes are randomly swapped with above water textures. Thanks in advance. Link to comment https://forums.kleientertainment.com/forums/topic/116178-requesting-decompiled-scml-file-of-fish-wo-bugs/ Share on other sites More sharing options...
maliblues Posted March 7, 2020 Share Posted March 7, 2020 decompiled using the files mentioned and attached the outcome. I had a look at it in spriter and all seems fine with the animations, so it should also compile fine too. hope it helps oceanfish_medium.zip 1 Link to comment https://forums.kleientertainment.com/forums/topic/116178-requesting-decompiled-scml-file-of-fish-wo-bugs/#findComment-1313586 Share on other sites More sharing options...
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