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No, you cannot just copy/paste it. Any DS mod that needs to be converted to DST will need changes, even if only to its modinfo.lua

Entities (e.g., characters and items) need networking added, including the exclusion of adding components and any Add***PostInit calls on clients. Also, any custom code for buffs etc. will need adjustments. For example, the other day a person had a DS character mod which changed all rabbits to have a sanity aura. That makes sense in DS, since there's always only one player, but in DST everyone would benefit from that sanity aura. Things like that.

This post is SUPER old, but it still has a lot of good information about this in the "Transitioning from Don't Starve to Don't Starve Together" chapter. If you're new to modding, that post and my newcomer post (which is more of a compact starter package) are excellent starting points.

Edited by Ultroman

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