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Hello guys, im sorry to start yet another topic on invisible characters but ive been reading the other posts and i cant seem to get a solution to my problem

 

The thing is, im very new to modding, and I just did the basic tutorial 

Ive followed all the steps and did the guide a gazilion times, but when I load the character, it just shows invisible, yet it can interact and move around.

The thing is, i ONLY get the problem when i upload the mod by using the Klei modding tool to workshop, if i just drag it to the mod folders it works fine. 

 

Im totally lost, if someone could give me a hand I would be very grateful, thank you for your time. 

 

Alastor.zip

  • Like 1

It does not include your "exported" folder in the files you upload to the workshop. The reason it works for you offline, is because it recompiles the anim files on your computer when you start the game, because your "exported" folder is in there and you have DS Mod Tools installed...I think XD

Try moving the "exported" folder out of your offline folder and see if the offline version still works. If it does, try uploading that. If it doesn't, then you have to figure out how to get to the anim files that work :)

Where are your asset references in your character file? You don't seem to reference your anim files.

Here's an example of a random character mod's assets-list:

local assets = {

            Asset( "ANIM", "anim/player_basic.zip" ),
            Asset( "SOUND", "sound/sfx.fsb" ),
            Asset( "SOUND", "sound/wilson.fsb" ),

            Asset( "ANIM", "anim/yuuto.zip" ),
            Asset( "ANIM", "anim/ghost_yuuto_build.zip" ),
		
}

At the very least, you should include your anim files.

Edited by Ultroman

Man, thank you so much, it was that, but i feel so confused now. Im almost sure that deleting the exported folder is the first thing i tried

Oh well, its alright I guess, thank you again

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