Yuuko Posted November 27, 2019 Share Posted November 27, 2019 2 hours ago, lbphero said: krampus has a 1% chance for krampus sack. Pigs have a 1% chance for pig belt. so in that sense you've equal chances to get a krampus sack from krampus as you do pig belts from pigs. Krampus, under a good team (actually just a team with a wickerbottom/maxwell) can be farmed relatively easily with a million birds of the world and a good setup. You can get like 30-60+ krampus spawning this way in one go, and these bird books can be farmed VERY easily [they're 2 eggs, 2 paper] if you have access to a good reed farm and meat. Pigmen, with the proper setup, can be farmed once every 1 day per pig house if you don't kill them, and unless you wanna spend an Awful lot of resources, you'd only be able to get like 10-15 spawning every one of those days, which is also taking away a lot of potential meat that you could get by killing them instead, which is forego'd for optimal pig belt chances. IMO, krampus farming with a person who can read books is much easier and is much better time spent than stinky pig belt farming and it should really be changed quick. eh... It might take a bit to set up a good pig villiage, but considering you only need to give 3 meat to whichever pig has the belt it should be a breeze to farm. Besides - how many belts do you need anyway? This is something you can basically farm passively as you play to get a bonus for when you want to play. Link to comment Share on other sites More sharing options...
Primalflower Posted November 27, 2019 Share Posted November 27, 2019 Just now, Shosuko said: eh... It might take a bit to set up a good pig villiage, but considering you only need to give 3 meat to whichever pig has the belt it should be a breeze to farm. Besides - how many belts do you need anyway? This is something you can basically farm passively as you play to get a bonus for when you want to play. once the pig with the pig belt shows up you'd be much better off killing him than wasting 3 meats on him. This doesn't change the drop rate and how many resources it takes to get a good farm going, so i'd still consider krampus farming to be much less bad. Otherwise, a 1% drop rate is the type of drop rate you see lots of playthroughs go completely without actually triggering. I'd like to play this minigame once without having to spawn in a belt, you know? Link to comment Share on other sites More sharing options...
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