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2 hours ago, lbphero said:

krampus has a 1% chance for krampus sack. Pigs have a 1% chance for pig belt. so in that sense you've equal chances to get a krampus sack from krampus as you do pig belts from pigs.

Krampus, under a good team (actually just a team with a wickerbottom/maxwell) can be farmed relatively easily with a million birds of the world and a good setup. You can get like 30-60+ krampus spawning this way in one go, and these bird books can be farmed VERY easily [they're 2 eggs, 2 paper] if you have access to a good reed farm and meat. 

Pigmen, with the proper setup, can be farmed once every 1 day per pig house if you don't kill them, and unless you wanna spend an Awful lot of resources, you'd only be able to get like 10-15 spawning every one of those days, which is also taking away a lot of potential meat that you could get by killing them instead, which is forego'd for optimal pig belt chances.

IMO, krampus farming with a person who can read books is much easier and is much better time spent than stinky pig belt farming and it should really be changed quick.

eh...  It might take a bit to set up a good pig villiage, but considering you only need to give 3 meat to whichever pig has the belt it should be a breeze to farm.  Besides - how many belts do you need anyway?  This is something you can basically farm passively as you play to get a bonus for when you want to play.

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Just now, Shosuko said:

eh...  It might take a bit to set up a good pig villiage, but considering you only need to give 3 meat to whichever pig has the belt it should be a breeze to farm.  Besides - how many belts do you need anyway?  This is something you can basically farm passively as you play to get a bonus for when you want to play.

once the pig with the pig belt shows up you'd be much better off killing him than wasting 3 meats on him. This doesn't change the drop rate and how many resources it takes to get a good farm going, so i'd still consider krampus farming to be much less bad. Otherwise, a 1% drop rate is the type of drop rate you see lots of playthroughs go completely without actually triggering. I'd like to play this minigame once without having to spawn in a belt, you know?

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