Keheck Posted October 15, 2019 Share Posted October 15, 2019 While researching a bit, I found out that the ".bytes" extension is a file type used by Unity and that the files themselves encode binary asset data. For ONI mods, this extension is used for animations amongst other things. Now I wanna know: How do you make these files? More specifically, how do you put meaningful data into these files? Link to comment Share on other sites More sharing options...
Candide Posted October 16, 2019 Share Posted October 16, 2019 I think this posts explains how it's done. Haven't tested though. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.