zen260 Posted September 16, 2019 Share Posted September 16, 2019 i dont use forms much so excuse any mess ups. so ihave made a chester. but when i change the animation file it just stops working? local assets = { Asset("ANIM", "anim/jarchester_build.zip"), Asset("SOUND", "sound/chester.fsb"), Asset("IMAGE", "images/inventoryimages/jar_open.tex"), Asset("IMAGE", "images/inventoryimages/jar_open.xml"), } is what i have.i have a jarchester with the correct build inside. but this doesnt work. local assets = { Asset("ANIM", "anim/chester_build.zip"), Asset("SOUND", "sound/chester.fsb"), Asset("IMAGE", "images/inventoryimages/jar_open.tex"), Asset("IMAGE", "images/inventoryimages/jar_open.xml"), } this version works fine. there is a second bit of code at the bottom inst.AnimState:SetBank("chester") inst.AnimState:SetBuild("jarchester_build") but it also doesnt work inst.AnimState:SetBank("chester") inst.AnimState:SetBuild("chester_build") this does? the only thing i can figure is i need an exported folder to build chester but i dont know how Link to comment Share on other sites More sharing options...
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