Jump to content

The Woodie Rework (Constructive)


Recommended Posts

So there has been a lot of mixed opinions on the Woodie rework. So I'm going to give my opinion on the good, the bad, and how to fix it.

-The Good-

I like the new forms as an idea and they have potential in my eyes.

Werebeaver

Same Old same old, I have minor gripes but that'll be in the bad

Goose

I like the speed, but It needs some help.

Moose

The best form currently in my opinion, I like the music and the strength it brings. But It also needs work

Base Woodie: Best part in my opinion, I like how the log meter is gone so I don't need to be worry about how many logs I chop.

-The Bad-

Werebeaver

I am able to collect about 1/4 of the logs I used to be able to get, which is a huge issue for Woodie

Goose

Its too short and it's easily outranked by other characters like WX-78 when it comes to speed

Moose

Also too short, and it feels like a small bit weak and I need to run away too often from fights

-Fixing The Issues-

Werebeaver

Let us fill our meter by gnawing logs, if we had that the form would be perfect (to me at least)

Goose

Make running fill the meter so you can be in the form, and give it the ability to fly for short distances (Right click and goose will fly to cursor)

Moose

Moose should refill the meter via combat, give it slightly higher resistance or higher HP when in Moose form, and give it some way to heal (Maybe consecutive jabs like Wigfrid has, or maybe a passive Heal like Wilba.

 

Woodie can be a great character, but Klei needs to listen to the fans. If you have anything I should change, please tell me! Try and help me get this post popular enough so we can have Klei fix Woodie for the better. Thanks for Reading!

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...