Veketh Posted September 12, 2019 Share Posted September 12, 2019 (edited) So, I think I am done with my code, but for some reason my character is invisible... I tried to find a problem but I just can't. I checked every file name if everything is correct, but I guess I am just blind. I would appreciate help with that. If anyone wants to help, just tell me what to do to fix it ;-; Edited September 12, 2019 by Veketh Link to comment Share on other sites More sharing options...
Ultroman Posted September 12, 2019 Share Posted September 12, 2019 We need to see your mod. Zip it up and attach it to a reply here. Preferably with your client_log.txt and server_log.txt files. Make sure you have just tried to play a game with your character when finding them. If you need help finding them, check out the newcomer post. Link to comment Share on other sites More sharing options...
Veketh Posted September 13, 2019 Author Share Posted September 13, 2019 (edited) I am not sure if this is all you wanted but In those Cluster folders I had #1 and #2 but client log wasn't in both of them as it supposes to be ;-; And I couldn't find server_log.txt, so I just put in the only server file (I found where this txt file should be). Yuuto.rar Edited September 13, 2019 by Veketh Link to comment Share on other sites More sharing options...
Ultroman Posted September 13, 2019 Share Posted September 13, 2019 (edited) The client_log.txt is not in the "Cluster" folders. It's in the parent folder, C:\Users\<USERNAME>\Documents\Klei\DoNotStarveTogether, and there is only one of those. Only the server_log.txt files are present for each cluster (though, if you're running a non-caves game alone, there won't be any, since it will all be printed in the client log). It spams this error a few times, so it's definitely something with your animations. Could not find anim build yuuto But as far as I can see on the files in your zip, it's all looking good. Edited September 13, 2019 by Ultroman Link to comment Share on other sites More sharing options...
Veketh Posted September 13, 2019 Author Share Posted September 13, 2019 (edited) So... hmm, I have to do something with those atlas files in the anim folder? Or just try to download new anim folder, replace it and then try? Edited September 13, 2019 by Veketh Link to comment Share on other sites More sharing options...
Ultroman Posted September 13, 2019 Share Posted September 13, 2019 Well, I don't think so, no. What I'm saying is I have no idea what's wrong. The files are there, you're referencing them correctly...I don't see a problem. Using the zip file you sent me the mod works perfectly. Your character is not invisible. Link to comment Share on other sites More sharing options...
Veketh Posted September 13, 2019 Author Share Posted September 13, 2019 So for you, it works huh... well, I have no idea what is wrong then... I guess I can try to re-download the whole game, and hope it will work Link to comment Share on other sites More sharing options...
Ultroman Posted September 13, 2019 Share Posted September 13, 2019 I would double-check that the folder you have in the game's "mods" folder is the same as the folder you sent to me (minus the server.ini and client_log.txt. The game's error seems to indicate that either the folder structure is wrong, or the files are missing in the "anim" folder, or your code is different. Link to comment Share on other sites More sharing options...
Veketh Posted September 13, 2019 Author Share Posted September 13, 2019 I guess I can try that too... thanks anyways for help (again xd... you are helping me all the time, I just love you) Link to comment Share on other sites More sharing options...
Veketh Posted September 13, 2019 Author Share Posted September 13, 2019 (edited) @Ultroman Well... I think I know what the problem is, but on the bad side, I have no idea how to fix it... When I upload my character mod onto the steam workshop and then play it(as a dlc[mod]) my character isn't showing. If you got any ideas of how to fix THAT I would be grateful. Edited September 13, 2019 by Veketh Link to comment Share on other sites More sharing options...
Ultroman Posted September 13, 2019 Share Posted September 13, 2019 It was also invisible for me. I'm not sure why this happened, but I have found a solution. You already have a "yuuto.zip" and "ghost_yuuto_build.zip" in your "anim" folder. It doesn't work with those. Since you included the "exported" folder in the zip to me, it automatically recompiled those two files when I started the game (since I have Don't Starve Mod Tools installed). I don't know why, though. When the files are already present, it shouldn't recompile them, but I guess it could see that the files were not right, and decided to recompile and overwrite them. That's why it worked for me with the zip you sent me. For some reason, the zip files in the "anim" folder which you are publishing with your mod, are twice the size of the recompiled zip files. Since they should have been compiled by you using the same method (the correct method, which is to have your "exported" folder set up, and then when you start the game while having Don't Starve Mod Tools installed, it automatically compiles the zip files for you into the "anim" folder) I do not understand why your original zips are much larger. Nevertheless, you should be able to get the same results as me, if you simply copy your whole mod folder into the "mods" folder, including the "exported" folder, and delete the "anim" folder, and then start up the game, it should recompile the animation files for you, and your mod should work. If you can't get it to work, here are the resulting files, but it would probably give you more peace if you could figure out how to make them properly by yourself. yuuto.zip ghost_yuuto_build.zip Link to comment Share on other sites More sharing options...
Veketh Posted September 13, 2019 Author Share Posted September 13, 2019 asdasdhsdgh.... you don't know how grateful I am right now... like... I am actually crying... from the start of my character making I NEVER actually have seen my character (even it's templated form) but now... I... I just don't have words, thank you so much... if not you, I would actually through this project out of the window Link to comment Share on other sites More sharing options...
Ultroman Posted September 13, 2019 Share Posted September 13, 2019 I am very happy to have helped you on this (at the end) joyous project I hope that it hasn't scared you away, but instead has spurred you on to try your hand at more things. You just gotta keep at it when it's teasing, because it will almost always end up working. Especially when you're not above asking for help. Did you eventually fix it without using my compiled files? Did you get it to compile correctly for yourself? Link to comment Share on other sites More sharing options...
Veketh Posted September 13, 2019 Author Share Posted September 13, 2019 Yes, I did what you told me to and it worked. I didn't really want to use your files, only if I really couldn't do it myself. Link to comment Share on other sites More sharing options...
Ultroman Posted September 13, 2019 Share Posted September 13, 2019 3 minutes ago, Veketh said: Yes, I did what you told me to and it worked. I didn't really want to use your files, only if I really couldn't do it myself. That's great! And a good attitude towards problem solving Godspeed with your modding! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now