. . . Posted September 3, 2019 Share Posted September 3, 2019 Hello, I was wondering if there's a code to check if a player has lag compensation setting enabled. I tried using this code, but it doesn't seem to work. if inst.components.locomotor.is_prediction_enabled == true then inst.components.talker:Say("hello") end Thanks for any help, have a great day ! Link to comment Share on other sites More sharing options...
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