Singularity42 Posted June 28, 2019 Share Posted June 28, 2019 In the launch update preview branch (build 347269) I found that if a pip gets stuck in a tile, and then you rescue it it will become frozen. Even after I wrangled it to a new location it was still frozen. Restarting the game fixed the problem. note: this may happen for other creatures too, but I haven't tested it. Link to comment https://forums.kleientertainment.com/forums/topic/108084-bug-pips-which-get-stuck-in-tiles-get-frozen-in-fear/ Share on other sites More sharing options...
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