Overloader7 Posted June 28, 2019 Share Posted June 28, 2019 Add heat to objects that fell When object start falling write it's height When it touches ground write it's new height Multiply mass(maybe approximate of it bcos optimization) of object by difference in heights and by some constant. Add the result as J(or however temperatures calculated) Usage - early game melting ores Link to comment Share on other sites More sharing options...
Nightinggale Posted June 28, 2019 Share Posted June 28, 2019 That's an infinite power exploit. Take iron (or something similar), use a conveyor rail to bring it to the top and let it fall to the bottom of the map. Here it goes up again. Use the heat generated from this to power steam turbines. Add enough iron to make this power the entire colony. Link to comment Share on other sites More sharing options...
Overloader7 Posted June 28, 2019 Author Share Posted June 28, 2019 1 hour ago, Nightinggale said: That's an infinite power exploit. Take iron (or something similar), use a conveyor rail to bring it to the top and let it fall to the bottom of the map. Here it goes up again. Use the heat generated from this to power steam turbines. Add enough iron to make this power the entire colony. Just use that magma on bottom of map/from geysers - a lot easier way and no need for conveyors Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.