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Wormwood, a nerf to come


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Wormwood by nature is able to mass produce food in don't starve. The ability to plant seeds in the ground would make don't starve together far too easy. Wormwood would be able to mass produce filler, to the point where eventually everyone would be able to survive on the raw vegetables alone, especially if you keep Wickerbottom in mind. With that in mind, I feel that the ability to plant seeds in the ground should be removed, and replaced with crops planted by him growing 33-50% faster. This is obviously not a perfect solution, as he is severely nerfed by this. Because of said nerf, I believe he should also get 50% of the health he would normally receive from food as compensation. I don't like this idea, but I believe it is necessary for the balance of DST. Maybe to make him more unique they could also add a way to create cheap farms as him also. Possibly requiring 2 living logs and 4 manure, and going under the green thumb tab.

It would be as efficient as a improved farm, but only craft-able by wormwood himself.

(also on a side note, could you please give him some way to turn vegetables and such into seeds in lights out, I love this character, but without access to seeds and birds, he is not viable in the slightest for lights out, my preferred game mode)

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That's gonna be a no from me dog, any healing from food just breaks Wormwood's ability to make living logs, plus Wickerbottom is just the better mass food gatherer anyway, so the seeds are not that big of an issue. (Though if you had both you could get massive amounts of food, but pig and spider farms exist so it's not that bad)

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On 5/22/2019 at 8:07 PM, blacknight7890 said:

That's gonna be a no from me dog, any healing from food just breaks Wormwood's ability to make living logs, plus Wickerbottom is just the better mass food gatherer anyway, so the seeds are not that big of an issue. (Though if you had both you could get massive amounts of food, but pig and spider farms exist so it's not that bad)

The thing is, wickerbottom can mass produce filler, but wormwood can mass produce the GOOD ****.

Unlimited dragonfruit is a good deal better than unlimited berries, it's exponential growth, wickerbottom cant match it

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4 hours ago, Copyafriend said:

The thing is, wickerbottom can mass produce filler, but wormwood can mass produce the GOOD ****.

Unlimited dragonfruit is a good deal better than unlimited berries, it's exponential growth, wickerbottom cant match it

food Isn't that much of an issue in DST anyway if you know what your doing. A pig and spider farm can get you a lot of meat, you can convert 4 monster meat from the spider farm into a guaranteed 2 big meat and a pig skin, plus the silk and spider glands are nice too. Or, if you have a tallbird fortress, turn that into an easy meat farm and some non perishable eggs. point is, Wormwood is not as bad as you think, what you should really worry about is Warly. if he can do what I think he might be able to do, which is make all crockpot food he makes 33% better, a single meatball, for example, would give about 83 hunger. that means that for most characters, two meatballs can fill their hunger completely, that's just 2 morsels, and 6 filler of any kind, you can easily survive off that (of course warly himself needs more variety than that, but for every other player on their team, they are fine). plus with his portable crockpot, if your ever short on food while your out and about, you can catch some rabbits, pick some mushrooms, and make meatballs galore right then and there. need some quick healing? trail mix gives just about 40 healing with warly, basicly a normal dragonpie, and needs only roasted nuts and berries, both are easy to find in the wild.

Anyway my long winded point is that planting seeds wherever isn't that bad when compared to other characters, plus dragonpie for healing is old hat now, wortox basically broke healing. even if you were using it for food, warly's meatballs are better than their base numbers anyway. 

tl;dr: the future is now old man

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