Fidu Posted January 28, 2019 Share Posted January 28, 2019 (edited) hello, i am no modder and just barely able to edit some of the lua files for better or worse results. But this here https://steamcommunity.com/sharedfiles/filedetails/?id=887581058&searchtext=inuyasha is by far my favorite character mod. Sadly the creator has abandoned it. And there are two things that are not working at all. It's the ghost form and the human form he transforms to on a full moon. it's the classic "invisible ghost" i believe... and i just am not able to figure out how to fix this. please, if there happens to be any kind soul out there who might wanna give this amazing mod some love... Also it doesn't have a working instrument, just wilsons lines, which i implemented myself (hopefully in the right way... at least its not crashing on me ^^) I attached my edited version so you can have a look at that, or just use the link to the original. workshop-887581058.zip Edited February 7, 2019 by Fidu Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/ Share on other sites More sharing options...
Aisare Posted January 29, 2019 Share Posted January 29, 2019 Here try, slightly corrected functions: onload, onbecameghost, onbecamehuman workshop-887581058.7z Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1148745 Share on other sites More sharing options...
Fidu Posted January 29, 2019 Author Share Posted January 29, 2019 YOU DID IT!!! I see your changes but still can't comprehend them. I am just so utterly grateful. Thank you very very much. I am so happy to see it working i was laughing out loud. I am more than happy to see that there are such good and helpful people out there. You made my day. Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1148829 Share on other sites More sharing options...
Fidu Posted January 31, 2019 Author Share Posted January 31, 2019 (edited) Ahh... sorry to ask again... but... now when the character should turn into a different form at "Full moon" (a weak human form, can't use his sword), it crashes and a disconnect occurs. Would you mind (or any other kind soul) to look into that too? pretty please... In the mod files its the quanyecharenlei state/form. It's such a cool mechanic and true to the original anime-character. I would love to see it working. ps: for what i understand (and thats not much ^^) it seems like some issue with the equipment slot for the hand... the tranformation works but when there is somthing on hand other than tessaiga... crash... if i pick something up while in human form... crash. Edited February 8, 2019 by Fidu Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1149408 Share on other sites More sharing options...
Fidu Posted February 8, 2019 Author Share Posted February 8, 2019 It is such a great character, i am sure a lot of people would appreciate it if we put our heads together to make it work again. If we can make it possible i would like to reupload and share it on the workshop with praise to everybody who participated in making this great mod fun (again). Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1152268 Share on other sites More sharing options...
Fidu Posted February 17, 2019 Author Share Posted February 17, 2019 my updated version. i am still not able to identify the reason for disconnects while in human form on full moon. if i don't have anything in the hand-slot it works. workshop-887581058.zip Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1156258 Share on other sites More sharing options...
Ultroman Posted February 17, 2019 Share Posted February 17, 2019 Which errors do you get? They're pretty important if we're to help you quickly. Take a look at the "Debugging" section of this post. I might take a look later. Don't have time right now. Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1156289 Share on other sites More sharing options...
Fidu Posted February 20, 2019 Author Share Posted February 20, 2019 Hy Ultroman, i can't thank you enough for at least taking a look at it. As i mentioned before this stuff is way beyond my possibilities but i invested as much time as i could to make my little progresses till i hit the wall. I am gonna try to figure out some error. To reproduce the problem: You play the character and when it hits Full- moon you transform into the human form. But when you have something other then tessaiga in your main-hand or you pick something up you get disconnected. Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1157491 Share on other sites More sharing options...
Ultroman Posted February 20, 2019 Share Posted February 20, 2019 (edited) You only hit a wall, if you don't do the debugging. It's not hard, it just takes time. You can do it Find the error in your log files, and post the log with the error here (drag the log file onto your reply). I can't speak for anyone else, but I'm terribly busy ATM. I only have time to help at a glance, and error logs are usually quick and easy to decipher. Edited February 20, 2019 by Ultroman Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1157543 Share on other sites More sharing options...
Aisare Posted February 21, 2019 Share Posted February 21, 2019 15 hours ago, Fidu said: Fix up, the problem was in the absence of checking for an empty hand. In file quanyecha.lua -> function change -> if inst.components.inventory then replaced by local hand = inst.components.inventory:GetEquippedItem(EQUIPSLOTS.HANDS) if hand ~= nil then workshop-887581058.7z Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1157714 Share on other sites More sharing options...
Fidu Posted February 21, 2019 Author Share Posted February 21, 2019 I am completely baffled and dumbfound at how such a simple change can... well... make all the difference. It just works now I was just about to post my client.log file in hopes that would help solve the case, but you just did it. I thank you very very much. And i am gonna thank you properly when i make this working version public again for everyone in the workshops. I am sure there will be a lot of guys appreciating it. On a final personal note: As i was skimming trough this said client_log file i found a ton-loud of "warning errors" regarding the mod and some "images/inventory.xml". What does that mean exactly? Because it's working just fine regardless. Is this just neglectable or as easy to fix (for you guys at least), as the other stuff? I attached the file and a picture of the errors client_log.txt Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1158032 Share on other sites More sharing options...
Fidu Posted February 21, 2019 Author Share Posted February 21, 2019 Here is the link to the fixed version thanks to you. I hope it's done right and you are ok with it. https://steamcommunity.com/sharedfiles/filedetails/?id=1662813017 Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1158047 Share on other sites More sharing options...
Aisare Posted February 22, 2019 Share Posted February 22, 2019 8 hours ago, Fidu said: I am completely baffled and dumbfound at how such a simple change can... well... make all the difference. It just works now I was just about to post my client.log file in hopes that would help solve the case, but you just did it. I thank you very very much. And i am gonna thank you properly when i make this working version public again for everyone in the workshops. I am sure there will be a lot of guys appreciating it. On a final personal note: As i was skimming trough this said client_log file i found a ton-loud of "warning errors" regarding the mod and some "images/inventory.xml". What does that mean exactly? Because it's working just fine regardless. Is this just neglectable or as easy to fix (for you guys at least), as the other stuff? I attached the file and a picture of the errors client_log.txt This is just a warning that the game cannot find the default object textures in the game itself, because they are not there, they are custom and have their own atlases with regions. workshop-887581058 \ images \ inventoryimages *.tex and *.xml Link to comment https://forums.kleientertainment.com/forums/topic/102296-cant-fix-this-mod-because-i-lack-the-knowledge/#findComment-1158158 Share on other sites More sharing options...
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