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Add detail in combat a little


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I know this game isn't focused on combat but focus on management, Base management, food management, or even germ management. However, if you play ONI you will see that the critters seem not aggressive or at least fear to the human at all and they just move randomly like they aren't a real creature but a robot and not seem to express any emotion but that not the case, the case is this game has tons of dangerous elements except the dangerous monster, I only want a new critter at least one that willing to harm the dups so the combat system can be more useful than just a show in the game and give the more interesting tactic to survive with an alien rather than just dealing with a germ which the only alien that harm human. At least one and not spawn frequency like normal combat game. [Combat Management]

I forgot one thing, Dups should die immediately when they touch hazard element like magma (  Count the Temperature ).

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