AuntieBea Posted March 15, 2017 Share Posted March 15, 2017 I don't even notice the vomiting any more. They're all putrid. I even stopped mopping except near the bathroom. It just wastes so much time, and they just vomit again. arrgh. Link to comment Share on other sites More sharing options...
PhoViper Posted March 15, 2017 Share Posted March 15, 2017 On 3/13/2017 at 10:01 AM, ShamPeiN said: yeah alcohols, dessert for stress reduction. heat/clothes based metabolism. fat/skinny dupes and speed modifier. train strenght, lose weight, gain muscle. arena/cage fight based combat. breaking stuff like new decor types or drawing mustache on dupa lisa pictures . I like the idea of having different "sized" dupes, whether it be from exposure to over-eating (too much food in the fridge) or malnourished dupes (the opposite), there is a lot you could play on with different attributes and traits. Link to comment Share on other sites More sharing options...
Darth Biomech Posted March 15, 2017 Share Posted March 15, 2017 Insomnia - duplicant loses ability to rest, he can fall to sleep only for short amounts of time, plus doing everything 50 to 70% slower, including walking. Link to comment Share on other sites More sharing options...
Void of Winter Posted March 16, 2017 Share Posted March 16, 2017 Hypochondriac - Takes up sickbay space, requires attention from someone on medical duty, consumes medicinal stocks Link to comment Share on other sites More sharing options...
SilentSlayr Posted March 20, 2017 Share Posted March 20, 2017 On 3/14/2017 at 11:16 AM, Jonathan Hoffman said: Geez - how much I want to kill my stress vomiters. I see you haven't discovered the glory that is mesh tiles yet when dealing with vomiters. There are people who have set it up where they use stress vomit as a water source. For a less gamy approach, you can assign specific dupes to the mop job now. Just have no1 assigned to it and make the vomiter clean up their own mess by making them the only one who can mop. As for my suggestion that hasn't been said yet. Panic Attack - Sends false alert messages such as suffocating, starving, made a mess, and will not work for the duration of the attack. Physical responses can vary from curling up into a ball to running around arms flailing and potentially running into areas you don't want them like a locked door's room. For additional stress game play, it could be that continued exposure to high stress % would cause sickness like the spores except it would be stat decreases across the board that get worse the longer they stay stressed or even a secondary stress response. It would slowly fix itself when their stress goes below a certain threshold or cured faster through a therapy session at therapy station that would need to be added. Basic station would require a doctor on hand and the speed would be dependent on the medical skill and advanced station would have a robot that "looks" like a dupe that gives the "therapy". Could even throw in some ink blot speech bubbles! Link to comment Share on other sites More sharing options...
scientas Posted March 20, 2017 Share Posted March 20, 2017 Not a stress response, but more of a characteristic affected by a stress response. Weak Stomach - The opposite of iron gut, these guys will vomit at the drop of a hat regardless of stress. Dead body rotting? Vomit. Someone else vomits nearby? Vomit. Rotten food? Vomit. Sudden falling like the drop of a roller coaster? Vomit. Farter nearby? Vomit. These guys would definitely be exploitable. Throw a dead body in a room with two or three of these guys and a water purifier and you basically have a human geyser. I'd want dupes named Ralph and Hurley with this trait. Link to comment Share on other sites More sharing options...
Akas Posted March 26, 2017 Share Posted March 26, 2017 I would suggest also for stress responses -Forget me now : Can't stand to be with others. Will refuse to work or the be where some others are. Will idle somewhere alone for a time. -Sleepwalker : When under high stress, the ''dupli'' will woke up during its sleep and will annoy the other ''duplis'' sleeping around. -Dark cloud : Will demoralize ''duplis'' around him. Reduce the deco value around him. -Heller : If two ''duplis'' with the heller stress response meet, they will fight and hurt themselves, other ''duplis'' and things who around the place where they fight -Loafer : Will find a place a place and will loaf there, blocking the way of the order ''duplis'' or the acces of things around him Link to comment Share on other sites More sharing options...
ATOM7K Posted March 27, 2017 Share Posted March 27, 2017 On 3/14/2017 at 5:34 AM, Cyberboy2000 said: I looked through some of the source code and found this: public class ANXIOUS { public static LocString NAME = "Anxious"; public static LocString DESC = "This Duplicant collapses when put under too much pressure"; } Just wondering how is everyone getting access to the source code for the game, I figured the devs would have compiled the code to binary or obfuscated the code to prevent hacking? Link to comment Share on other sites More sharing options...
Developous Posted March 27, 2017 Share Posted March 27, 2017 More a comment than an idea, but the stress striker would love the panic button option on my new surgeon tech. In this case, I'm thinking a high learning value doctor would approach, show the usual situation bubble, and actually make it flashing red - which means it definitely needs action NOW. Link to comment Share on other sites More sharing options...
transcendtient Posted March 28, 2017 Share Posted March 28, 2017 Cannibalism. Link to comment Share on other sites More sharing options...
PVD Posted March 29, 2017 Share Posted March 29, 2017 Mad mechanic (put random values on valves/thermo regulators, turn switches, toggle doors). Link to comment Share on other sites More sharing options...
TopSloth Posted March 29, 2017 Share Posted March 29, 2017 On 3/28/2017 at 1:46 AM, transcendtient said: Cannibalism. Another thing like this, Violent. causes dupe to randomly attack other dupes. Link to comment Share on other sites More sharing options...
ZSST Posted March 29, 2017 Share Posted March 29, 2017 Some ideas for stress responses: 1. Vandal - puts mustaches on paintings, chops heads off statues, sprays graffiti on machines and tiles thus reducing decoration and having someone clean it up. 2. Stress sleeper - the Duplicant believes it's best to sleep the stress off - wherever, whenever. 3. Loud mouth - starts cussing, cursing and swearing whenever he's stressed disturbing other duplicants. 4. Hyperventilating - Duplicant consumes a lot more oxygen when stressed. 5. Stone eater - Eats dirt, granite, slime, or whatever is nearby when stressed thus making the duplicant sick if they eat the wrong thing. 6. Stress sickness - duplicant falls ill when stressed - if not cared for, the duplicant would eventually die. I also liked the idea about Duplicants going on strike. Link to comment Share on other sites More sharing options...
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