earlofomaha Posted August 3, 2015 Share Posted August 3, 2015 I would like to see an endgame boss and a victory condition in a co-op world. My friends like playing coop games together, but the goal of surviving as long as we can isn't all that satisfying. We would like to work for an ultimate objective. Link to comment Share on other sites More sharing options...
Derpime Posted August 3, 2015 Share Posted August 3, 2015 You will get killed,1 day you will.If this game has an endgame object,then it wouldn't have the replay value.And endgame bosses?Fight the Dragonfly,she has 27500 health and can spawn larvae Link to comment Share on other sites More sharing options...
earlofomaha Posted August 3, 2015 Author Share Posted August 3, 2015 Sure it would, it already has different modes like endless and survival. An adventure mode would just be another option and give a satisfactory sense of "beating the game." Replay can also be enhanced by difficulty alterations to make it more challenging to veterans that want to make an adventure mode more challenging. Link to comment Share on other sites More sharing options...
Derpime Posted August 4, 2015 Share Posted August 4, 2015 It is almost impossible to implement in adventure mode,even caves are hard to implement but they are trying to add in.Running constantly 3 worlds will make extreme frame drops even lag spikes and make it hard to synchronize 3 world.Even a normal server without mods already has lag spikes here and there,they are about to add in caves.You need to see it from a Developer/Designer pointBut you got a point Link to comment Share on other sites More sharing options...
ButterStuffed Posted August 7, 2015 Share Posted August 7, 2015 Assuming everyone was cooperatively playing the adventure mode wouldn't they all be transported to the adventure world? That would prevent the problems with having multiple worlds loaded at the same time. Link to comment Share on other sites More sharing options...
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