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Hotfix 119587 - 12/05/2014


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119587

 

Changes
  • Added warning on mutually exclusive flags in mod’s modinfo.lua.
  • Mods list now displays version mismatch message when it can’t display the list.
  • Reduce the size of RPC packets
  • Increase health of many of the "fight" creatures.
  • Copy over the Deerclops Freezing Hit from RoG.
  • Players can now be Frozen.
  • Fix helmet/armor absorption stacking so it's not so powerful.
  • Improve stunlocking so that multiple players can't trivially pin down a target.
  • Increase armor absorption, but decrease durability instead.
  • Increase player base attack value back to original value.
 
Bug Fixes
  • Objects and creatures with names will display properly when clients mouse over them.
  • Clients can now cancel bush hat by unequipping the hat or by moving
  • Players can no longer move around the world after they’ve already been disconnected.
  • Fixed certain spots on the ground that were incorrectly blocking deployables and plantables.
  • Hounds will not try to follow ghost players
  • If Steam Overlays are disabled, VisitURL opens an external browser
  • Fixed a crash in the server listing screen when refreshing
  • Fixed crashes that occurred when a client joined a server and didn’t have/wasn’t able to download the required mods.
 
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