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Hotfix 116842 - 11/17/2014


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116842

 

Changes
  • Feeding is now fully supported on clients
  • Feeding on PVP-disabled servers is restricted to non-harmful foods (health and sanity)
  • Optimized network serialization and deserialization
  • Reduced number of network packets being sent as well as overhead per packet
  • Add meteor spawners (burnt mark icon: density in the world of meteor showers) and meteor showers (meteor icon: frequency of actual showers) to the world gen customization options
  • Meteors of different sizes now do different amounts of work to entities near impact point
  • Clients can now interrupt their emote animations by moving or performing another action
  • Disabled Steam Cloud because it caused the game not to save properly. This may cause your saved worlds to become invisible(*).
 
Bug Fixes
  • Correct actions are now shown on mouseovers for clients
  • Fixed bug where spawn point may change when a server is resumed (requires generating a new world)
  • Fixed item dupe bug when disconnecting with an item on your cursor
  • Fixed bug where sometimes not all items in your inventory drop upon death
  • Fixed McTusk and hunting party duplication issue
  • Fixed assert with members of hunting party going to sleep at unanticipated moments.
  • Fixed a number of stale component references that would ultimately lead to asserts.
  • Fixed some badge avatars for ghosts not adhering to naming conventions.
  • Fixed a case that causes clients to sometimes get stuck in desync
  • Fixed bug where lightning can hit WX-78 even when lightning rods are around
 
(*) If you lost your world progress as a result of disabling the Steam cloud, the following might help you restore it.
Please be aware that you'll lose anything you started after the update if you use this recovery method.
Also note that this method may fail - you might want to back-up the save directory (Documents/Klei/DoNotStarveTogether) beforehand.
 
The progress data can be restored by copying the cloud files to the local save directory.
 

- The cloud save should be stored (assuming you installed it in the default location) here:

C:\Program Files (x86)\Steam\userdata

- In there is (hopefully one) directory with a long number (your steam ID)

- In there again will be a directory "322330".

- and finally in that location should be a "remote" folder.

 

If you copy all the files inside the remote folder (including subdirectories) to your local save folder (Documents\Klei\DoNotStarveTogether\save) you should hopefully be at the point you were at before the update.

 
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