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Game Crash as objects in world increasing

  • Fixed

Players: 4

Testing methods: two switches. Test creating world by different devices.

Game Mode: endless


We 4 players play games with two switches. As we create a new world with some world resource tuning, like make rabbit to be more or make world size to be big, game will crash in day 2 or day 3. Even we changed the device to create the game, the crashing situation was still continuing. As we created a world with default setting, game crashed while Hound was coming (It happened at day 9). 

We tested creating game at different devices, and the problem still remaining. So we believed there're some problems/bugs in switch versions. Any help would be very appreciated.




Steps to Reproduce

As forementioned.

  • Sad 1

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

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