I crashed in the swamp biome:
Spoiler
[string "scripts/stategraphs/sg_prop_destructible.lua"]:89: attempt to call a nil value (method 'SpawnHitRubble') LUA ERROR stack traceback: scripts/stategraph.lua:1092 in (method) GoToState (Lua) <1012-1122> scripts/stategraphs/sg_prop_destructible.lua:51 in (field) fn (Lua) <35-54> scripts/stategraph.lua:970 in (method) PushEvent (Lua) <946-978> scripts/entityscript.lua:920 in (method) PushEvent (Lua) <896-926> scripts/components/combat.lua:1009 in (global) DoNetEventApplyDamage (Lua) <990-1024> scripts/networking.lua:1005 in () ? (Lua) <915-1020> =[C]:-1 in (method) ApplyDamage (C) <-1--1> scripts/components/combat.lua:1067 in (global) SendAttackOverNetwork (Lua) <1037-1072> scripts/components/combat.lua:1094 in (method) ApplyDamage (Lua) <1075-1097> scripts/components/combat.lua:1274 in (method) DoBasicAttackInternal (Lua) <1244-1277> scripts/components/combat.lua:1228 in (field) ? (Lua) <1217-1231> scripts/stategraphs/sg_common.lua:363 in (field) OnHitboxTriggered (Lua) <220-401> scripts/stategraphs/sg_mothball.lua:35 in (field) fn (Lua) <34-47> scripts/stategraph.lua:955 in (method) PushEvent (Lua) <946-978> scripts/entityscript.lua:920 in (method) PushEvent (Lua) <896-926> scripts/components/hitbox.lua:112 in (method) PostUpdate (Lua) <74-130> scripts/update.lua:182 in () ? (Lua) <178-193>
Steps to Reproduce
I've got no clue.