(This was done on PlayStation) Me and my friends were playing when one had to go for a bit. When he rejoined it caused everyone but the host to crash, any attempts to rejoin afterwards would cause more crashes. It seemed to fix when we rolled the sever back to before we entered the world and we’re still in the portal. But anytime someone tries to rejoin after that, it would start the issue all over again.
Load in the world
have someone join
(This part is different depending on who joined first)
(Me joining first):
after my friend would join, I would be kicked out the world but still be able to play for a bit before crashing. Anyone else that was able to join the world would also crash.
(My friends join first):
I would be able to join the world without crashing but if I rejoined the world it would cause everyone else but the host to crash.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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