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When creating a world with Mctusk set to more

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Created a World with Mctusk camp set to more but there was only one in my whole world. I have the map set not branch: never and loop: always. As my world is a "donut" perhaps it ran out of space as it looped back around? 

I'm assuming setting Mctusk camp to more just makes the game try to spawn the triple Mctusk set piece and that's why it failed. 

Steps to Reproduce


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Seems others are having a similar situation so it may not be an isolated incident due to my World configuration. 

Edited by HowlVoid

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