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(when dupes are at airlock doors) sometimes plays first frame of any animation


marsnz
  • Branch: Live Branch Version: Windows Pending

Animations (when dupes are at airlock doors) plays first frame of any animation occasionally

The duplicant can walk through doors fine, but if they try to build or dig past the door, the animation only plays the first frame
Duplicants can get stuck at doors for several seconds but are doing tasks at or near the door.

Append to

 


Steps to Reproduce

Create a airlock door, and have them try to build something behind it.

The Data Utopia.sav




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