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Traps don't show automation input while awaiting construction


ButterStuffed
  • Branch: Preview Branch Version: Windows Fixed

You can build automation buildings in the input spot that you wouldn't be able to otherwise, like automation bridges.

This is specifically with airborne critter traps. Unsure if this applies to the other variants.

My player log is probably not useful, I uploaded it because it wouldn't let me post this otherwise.


Steps to Reproduce

Queue up an airborne critter trap for construction

Queue up an automation bridge, or other automation tech

Wait for both to be built by duplicants




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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