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Tiles appear on game reload (from condensed tiles or debris)


Earl_of_Earlier
  • Branch: Preview Branch Version: Windows Pending

I had a single-tile of about 11 tons of igneous rock from stacking a whole bunch of hot material in a single, enclosed tile to cool it down.

The igneous rock seems to have melted and re-condensed, which is odd, since none of the materials were hot enough to do that. However, the real issue is this: Upon reloading the game, three massive tiles (25tons, 8tons, 25tons) of igneous rock appeared above the insulated layer around that one tile:

dcyAalY.jpg

I suspect that all the igneous rock debris that was buried in the solid tile has been pushed up, or something along those lines.

This happened right on reload, save attached.

The Subterranean Spacerock.sav


Steps to Reproduce
  1. Stack massive amounts of hot debris in one tile.
  2. Throw some molten lead on top to enable heat transfer.
  3. Get a massive tile of Igneous Rock forming, burying all the debris within itself.
  4. Save and reload the game.



User Feedback


This doesn't seem to be limited to large amounts of debris either; I have a steam turbine chamber that was preloaded with some polluted water, so had some sand condense out.  One of the inputs is now blocked by a tile consisting of 12g of sand.  (Build U37-483944-V, MacOS).

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