Earl_of_Earlier

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About Earl_of_Earlier

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  1. Once you run jetsuits and atmosuits at the same time, it gets really finicky to restrict access for dulicants in jetsuits to rooms with a controlled atmosphere. Since jetsuits emit CO2 (even when not actively flying, as I ended up with exhaust CO2 in a 2-tile-high, flat room), they mess up the atmosphere. The only way to currently disallow access for jetsuits is to allow some duplicants to use jetsuits, and only others to enter the controlled atmosphere rooms, which is impractical. A few ideas, from most exciting to least Add an extra option to suit checkpoints "passthrough", where duplicants will not take off their suits on the way back, but are only allowed to pass when wearing that exact suit type, effectively allowing a centralized docking station and checkpoints without docks at critical passways. Allow door permissions to include/exclude certain suit types (no suit, atmosuit, jetsuit) Have jetsuits never emit CO2 when not actively in use, so that as long as we keep room dimensions correct, no exhaust gas can accumulate
  2. Wild (could be domestic as well, haven't tried) Pincha Peppernut will not stack on the ground, there will always only be 1 Peppernut there. Additionally, Peppernut is not being swept by Duplicants- neither Refrigerators, nor Conveyor Loaders with enabled Manual Use work, regardless of sweep errands or just storage errands. The only thing that seems to work is for them to deliver it to an Espresso Machine (I haven't tried the Gas Range). Update: After some more fiddling around, the bug only affects peppernuts accumulating by not harvesting the plant. If a duplicant harvests the peppernut, it will appear as a second nut below the plant, and will be swept.
  3. Ever since the last update the crashes have stopped, and that same savegame has been running for 100+ cycles without problems. Whatever the issue was seems to have been solved
  4. When digging through abyssalite in the Oil Biome, if reaching hot Abyssalite, Crude Oil will exchange heat with it and boil into Petroleum / Sour Gas, cooling down the Abyssalite to around 400-500 degrees. I haven't tested other liquids, it seems however to only do that if the transfer causes a state change for the liquid, i.e. it will stop exchanging heat with Petroleum around 500, but will do so again if Crude Oil comes into contact with the same tile.
  5. Autosweepers stop working

    Good idea, will do. It's such a sneaky little bug, because sometimes it's just a little nuisance affecting your food supply for a cycle, but in more critical systems things can go very wrong if it stays unnoticed for a few cycles. The Idyllic Spacerock Cycle 326.sav
  6. Autosweepers sometimes just simply stop working. For example I am using a sweeper to fill up a fridge from my food storage, which is unreachable for duplicants. The only food currently cooked are frost buns, and there are about 40.000 kcal worth of it on the ground. The fridge is set to only keep frost buns. Every now and then, the sweeper will just stop to refill the fridge. It empties, and the duplicants cannot access any food. This happens to Autosweepers all over the place, seemingly at random. They will just stop doing anything. Reloading the game fixes the issue.
  7. The game will just hard crash back to Desktop, or freeze completely (Windows loading cursor, message "App does not respond"). It seems that this happens more frequently the further the game progresses or the more stuff there is going in, they come in a package really. I'm around cycle 195 with 7 duplicants and a bunch of stuff to do and the game crashes after roughly 2-4 cycles. I started to really notice it around cycle 100-ish, when the crashes started to get more frequent, about every 15-20 cycles. SimDLL_CRASH_preview_351082_20190711-22.46.35.dmp SimDLL_CRASH_preview_351503_20190711-23.42.34.dmp SimDLL_CRASH_preview_351082_20190711-22.25.51.dmp The Idyllic Spacerock Cycle 197.sav
  8. I just feel like it's inconsistent. We can use Mafic Rock for Insulated Tile and Insulated Gas Pipes, but not for Insulated Liquid Pipes. On many of the new maps it's really difficult to get Clay, because they have no slime biomes - thus to get any significant amount of Ceramics, you have to create pools of polluted water and use Deodorizers, which is quite weird. So, for those worlds especially, the Mafic Rock Insulated Pipes would be really helpful.
  9. Insulated Liquid Pipes currently cannot be built with Mafic Rock, as opposed to Insulated Gas Pipes and Insulated Tiles.
  10. [Game Update] - 347957

    Anyone else having spastic Dasha Saltvines after the update?