When activating a priority [!!] on a tile with multiple build layers (errands) no dupes are assigned the work.
This is mostly in the early game where dupes don't have skills. It seems that dupes need all the skills required to to do each layered errand before they respond. This despite having dupes individually skilled in the various requirements. In particular when the errands are stacked on an 'auto' dig command.
Have a dupe with the hard digging skill (or higher)
place a 'build tile' errand in a reachable area, but on a tile requiring hard digging (NB: both dig and tile errands) **just this can be enough
add a wire and or pipe errand to the same tile.
Assign the emergency priority to that tile - wait...wait...wait...
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to work around...
Cancel tile build (everything), Dig tile as priority [!!] *near instance response*, then multi-build the remaining errands (stacked) priority [!!]
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