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Supply Teleporter input animation keeps running even when no input is flowing

  • Branch: Live Branch Version: Windows Fixed

The supply teleporter does not stop its animation for input once the input pipes/conveyors have run dry. Intentional?





Steps to Reproduce

Feed the supply teleporter input.

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I have this bug with the supply teleporter input on my starting planetoid right now, and additionally the animations don't play for the other supply teleporter units when they're in use it seems. Also solids are unable to enter the input on the other end, though idk if it's related.

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