Edit: guess I didn't search hard enough the first time around, looks like Hexicube was the first to spot it:
Just clocked this happening while playing around in sandbox - as the area fills with oxygen, as you can see it counts up in increments of 0.1, but when it reaches for example, as shown here, 15.9, rather than going to 16 next, it briefly counts to 15.10 before it gets to 16.
Steps to Reproduce
Steadily increase the amount of gas/liquid in an area, note when the count should go from x.9 to x+1, it actually goes to x.10 first.
Edit: Can actually find a stable point where the tooltip shows .10 but the information popup shows the correct integer, see pic.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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