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Shattered planet changes location and size when pausing and zooming


NeoDeusMachina
  • Branch: Live Branch Version: Windows Pending

I have just revealed the surface to the 2nd asteroid by clicking on the teleporter. There is the shattered planet in the background. However, it seems like its position and size is reset when I pause the game, zoom in or out, then unpause. It seems like it resets to its default size but relative to the current screensize/zoom level, if that makes sense. For example, using alt+S and zooming out very far away then unpausing will create a shattered planet that looks normal size at that zoom level but it will look huge when going back to a normal zoom level, see below.

Huge shattered planet:

457140_20210718180509_1.thumb.png.5b05303e05117ef0334bdab424b601fb.png

Tiny shattered planet (creating by zooming in, unpausing, then zooming out):

457140_20210718174306_1.thumb.png.ee6995e2314f4b5ba22153f00b32e903.png

Now it has moved somewhere else because I paused, changed zoom and changed the location of the camera:

457140_20210718174313_1.thumb.png.81a6af33ac28c5f3ee99ffbfe5208f02.png

457140_20210718174320_1.thumb.png.1e05cc6dcb33ea368d794f1f7e515a98.png

Note that all of those screenshots have been taken with only a fraction of a cycle in between.


Steps to Reproduce

- see above

- change camera location and zoom level while paused, unpause and the shattered planet will have a new size / location.




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