Jump to content

Restart button doesn't work on ASi (arm64) Mac


myxal
  • Branch: Live Branch Version: OSX Pending

$SUBJECT, the game just terminates (IIRC it used to actually crash in previous builds) whenever I hit "restart" button within the game (typically after toggling a mod on or off, or a mod update landing and ModUpdater noticing). The issue appears on MacBookPro18.3, but not on MacMini 6.2. Both are running macOS Monterey (OCLP-patched on the Mini)

Quote

09:34:11.932] [1] [INFO] Restarting
    exe (/Volumes/T7-APFS-SHARED/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MacOS/Oxygen Not Included)
    full (/Volumes/T7-APFS-SHARED/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MacOS/Oxygen Not Included)
    dir (/Volumes/T7-APFS-SHARED/SteamLibrary/steamapps/common/OxygenNotIncluded/OxygenNotIncluded.app/Contents/MacOS)
Insufficient memory to continue the execution of the program.
Setting up 2 worker threads for Enlighten.
  Thread -> id: 30876c000 -> priority: 1 
  Thread -> id: 3087ef000 -> priority: 1 

The macbook has twice the RAM of the mini, though I'm not sure what the limits are within Rosetta environment.


Steps to Reproduce
  1. Have a mod subscribed in the workshop.
  2. Go to the mod menu in the game a toggle the mod on/off
  3. Hit restart on the prompt that appears
  4. See if the game restarts



User Feedback


There are no comments to display.



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...