I cannot figure out the reason why, but it always happens in the attached save within 60 seconds or so.
This is the crash error:
NullReferenceException: Object reference not set to an instance of an object
AttachableBuilding.OnCleanUp () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/AttachableBuilding.cs:151)
KMonoBehaviour.OnDestroy () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:230)
Steps to Reproduce
1. Load the savegame
2. Wait, unpaused
3. Black hole
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