uh oh stinky
uh oh stinky Steps to Reproduce No clue, I have never had an issue like this before. Hopefully the save helps. Antfarm.sav
Report reply SGT_Imalas 290 Posted January 27 (edited) this is caused by a bug that doesnt properly initialize the space exposure on newly constructed rocket interiors. will fix itself on game load. @Devs: to fix this, go to the method "WorldContainer.PlaceInteriorTemplate()" and change the call SimMessages.ModifyCellWorldZone(num2, 7); World.Instance.zoneRenderData.worldZoneTypes[num2] = SubWorld.ZoneType.Space; to SimMessages.ModifyCellWorldZone(num2, 255); World.Instance.zoneRenderData.worldZoneTypes[num2] = SubWorld.ZoneType.Space; as 255 is the sim zone type that enables space exposure (I assume the "7" from the decompiled code here is an inlined (int)SubWorld.ZoneType.Space ) Edited January 27 by SGT_Imalas 1 2 Share this comment Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now