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NullReferenceException


NickJ1392
  • Branch: Preview Branch Version: Windows Fixed

Just playing along and game crashed, second time receiving this 'bug'

Report from game:

NullReferenceException

UnityEngine.Component.GetComponent[T] () (at <8394ca5da704498eb22d4c15abb7a39b>:0)
SuitTank.GetTankAmount () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/SuitTank.cs:53)
SuitTank.PercentFull () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/SuitTank.cs:57)
ProgressBar.Update () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/ProgressBar.cs:65)

Build: 465726

 

cannot attach save file as its 5067kb


Steps to Reproduce

I'm guessing just let dupes wear atmo suits / gas masks and it should at some point happen again?




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I'm getting this a lot too. Happens when I'm running a different colony a bunch, then switch back to where a suited dupe might be.

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