Jump to content

Killing critter while it is being trussed causes zombie critters


SomeRandomFinn
  • Branch: Live Branch Version: Windows Fixed

Killing a critter (Pokeshell Spawn) while they are being wrangled makes them be listed as dead while still being alive.


Steps to Reproduce

1. Wrangle a Pokeshell Spawn.

2. While they are being wrangled, kill them. (But don't tell the critter I made you do it.)

 

(In the included picture I had issued a new attack command. The attack command in the pick isn't part of the bug report.)

ONI_PokeshellSpawnBug.png

Update:

The critter animation continues even with its health bar at zero.

ONI_PokeshellSpawnBug2.thumb.png.9c9e9b9a57d22985ca740a0ed26b17e3.png

 

Update 2:

It seems to just be an "empty" animation. It stays in the same spot, floating in the air if you remove tiles underneath it. The pic below is the same Pokeshell Spawn, with the base evolving around/on top of it.

ONI_PokeshellSpawnBug3.thumb.png.d9ce87a848d1d8790d7f35f71861e2f5.png

 




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...