Build: U51-594211-S
Tried to remove component of type GravityComponent on instance RailGunPayload (UnityEngine.GameObject) but instance has not been registered yet. Handle: HandleVector`1+Handle[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] UnityEngine.Debug:LogError (object) Debug:LogError (object) (at /home/build/workspace/game/Assets/Plugins/Debug.cs:153) DebugUtil:LogErrorArgs (object[]) (at /home/build/workspace/game/Assets/Plugins/Klei/util/DebugUtil.cs:213) KComponentManager`1<GravityComponent>:InternalRemoveComponent (KComponentManager`1/CleanupInfo<GravityComponent>) (at /home/build/workspace/game/Assets/Plugins/Klei/util/KComponentManager.cs:85) KComponentManager`1<GravityComponent>:CleanUp () (at /home/build/workspace/game/Assets/Plugins/Klei/util/KComponentManager.cs:148) KComponents:CleanUp () (at /home/build/workspace/game/Assets/Plugins/Klei/util/KComponents.cs:134) KComponentCleanUp:Update () (at /home/build/workspace/game/Assets/Plugins/Klei/util/KComponentCleanUp.cs:45) Build: U51-594211-S
Steps to Reproduce
Probably not easily reproducible. During the meteor shower on cycle 6151 I closed the bunker doors. I caught the launchers in a bad state causing the game to splat
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