Started a new colony on FRST-C-1673621629-0-C3 and 25 tiles down from the portal I found a puzzle room to access a neural vacillator and noticed that the doors were bugged. I wanted one (of three in the puzzle) of my dupes to move so I could activate the dupe sensors to open doors and found that they were blocked by blocks of copper. Nothing wrong with the automation but could not pass through the opened doors so I just opted to deconstruct the doors and "solve" the puzzle that way.
I am not running any addons or having made any changes to my game other than what comes with patches and what not.
Steps to Reproduce
I went back in with a fresh colony on the same seed and found that the building on that seed is problematic.
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