I have a save with ~500+ cycles played, and now I can't continue playing anymore because the game crashes with the following stacktrace:
NullReferenceException: Object reference not set to an instance of an object Rottable.RefrigerationLevel (IRottable rottable) (at <ebe3eaf33bbe4644b94f2df1448b9db5>:0) Rottable+Instance.RefreshModifiers (System.Single dt) (at <ebe3eaf33bbe4644b94f2df1448b9db5>:0) Rottable+Instance.Rot (Rottable+Instance smi, System.Single deltaTime) (at <ebe3eaf33bbe4644b94f2df1448b9db5>:0) Rottable+RotCB.Update (Rottable+Instance smi, System.Single dt) (at <ebe3eaf33bbe4644b94f2df1448b9db5>:0) UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <ce585c6702914031918b223c81cbf6be>:0) StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <ce585c6702914031918b223c81cbf6be>:0) StateMachineUpdater.AdvanceOneSimSubTick () (at <ce585c6702914031918b223c81cbf6be>:0) Game.SimEveryTick (System.Single dt) (at <ebe3eaf33bbe4644b94f2df1448b9db5>:0) Game.Update () (at <ebe3eaf33bbe4644b94f2df1448b9db5>:0) Build: U38-486708-S
It first showed up on monday, 15th - and neither the the patch on 16th nor 18th november fixed it
I have a bunch of mods enabled, but nothing related to food - and since none were updated this week, I don't suspect mods are related to the crash.
Please let me know if you need further information and I'll happily provide
Steps to Reproduce
Game crashes a few seconds into the save game with the latest preview branch - no interaction required.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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