When I go to the Mod screen then exit the game crashes, not sure if this is a mod or the game/?
Log;
Win32Exception: The system cannot find the file specified.
System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo startInfo) (at <0463b2ef957545c0a51b42f372cd4fbb>:0)
System.Diagnostics.Process.Start () (at <0463b2ef957545c0a51b42f372cd4fbb>:0)
(wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo startInfo) (at <0463b2ef957545c0a51b42f372cd4fbb>:0)
App.Restart () (at <676c504a1fc44f1f988e436496061541>:0)
ConfirmDialogScreen.OnSelect_OK () (at <6d5f96b8bfeb489dad2603a657e0c1bb>:0)
KButton.SignalClick (KKeyCode btn) (at <676c504a1fc44f1f988e436496061541>:0)
KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <676c504a1fc44f1f988e436496061541>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <0b23117e1c7442f8b1842fe2f3bf6fcb>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <0b23117e1c7442f8b1842fe2f3bf6fcb>:0)
UnityEngine.EventSystems.EventSystem:Update()
Build: U45-545357-SD
With mods loaded go to the Mod screen then exit. Game crashes.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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