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Excessive amount of on-screen entities causes lag when panning to planetoid


Tigin
  • Branch: Preview Branch Version: Windows Known Issue

I may or may not have sent one too many interplanetary payloads. I did not check if the optimizations in U51 caused this, but panning over to one of my planetoids Sievola causes extreme lag.  (1 frame per minute, sound seems to be extremely delayed)Screenshot2024-02-18213348.png.9dcf1b1403095b8dbf61432377344f51.png 


Steps to Reproduce

1. Pan to Sievola

U51.sav

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User Feedback


Changed Status to Known Issue

Thanks for sharing the save, it helped identify a few areas we haven't been looking at for performance improvements. I don't believe we'll have time to make those improvements in U51 but I've collected notes for when we do have time.

The extreme lag caused by the Interplanetary Payload audio will be fixed in the next hotfix to public testing.

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