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Eating animation occasionally replaces the proper animation when interacting with objects


g5457s
  • Branch: Live Branch Version: Windows Pending

I don't know how or why this happened, but for some reason, Max suddenly began "eating" everything. It wasn't like this a couple of minutes before sending this bug report, where he did everything normally. Still though, the bug is quite hilarious especially when he's piloting the rocket.

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Steps to Reproduce

I honestly don't know how to replicate it. It just started happening.

After much observation of this absolutely hilarious bug and multiple instances of watching Max repeatedly "eat" on the rocket joystick...

Edit: To replicate this bug, please play the game, load the attached save file and have fun.

These conditions increase the chances and frequency of it happening. More conditions fulfilled means higher chances and frequency.

  1. Colony is hundreds or thousands of cycles old.
  2. Colony is getting quite large and more asteroids are being colonized and improved.
  3. More rockets are built and more rocket interiors are developed.
  4. Gaming session is ongoing for quite some time. The more hours, the more it happens.
  5. Repeated game loading. Oxygen Not Included becomes one lean, mean RAM hogging machine if a save file is loaded again and again, and this has been the case since I started playing it years ago in the Tubular Upgrade. It can burn over 32GB of RAM (My aging rig has 32GB DDR3-1866 RAM. This may not be the case on newer desktops)!
  6. Playing at higher speeds with at least one of the previously stated conditions fulfilled.
  7. Dupes that have more skills, enabling them to do a wider variety of jobs (dunno about this one)
  8. Dupes with multiple Neural Vacillator traits (also dunno about this one)
  9. Sandbox and/or debug mode shenanigans, which include attempting to murder over 10,000 dupes in one single game session while 1 dupe (Max) watches them all slowly die in the most horrible ways possible and can't do anything to save them all. Ugly cry Max. UGLY CRY!!!

Basically the game is starting to charismatically go haywire and beg for mercy the more the player develops it and the more stuff is happening.

The results are spectacularly hilarious! Aside from dupes eating everything, creatures that are dead take their sweet time contemplating what they'll do next before finally figuring out that they're supposed to die after being laser'd, dupes doing their thing but there's no animation, dupes contemplating the meaning of their lives and existence before finally figuring out what they're supposed to do next, dupes stuck in a falling state for several seconds before figuring out they're already on the floor, dupe sponges transforming into random assets, clouds of smoke from incapacitated, dying dupes turning into a cluster**** of the game's assets which make it look like the portal to the 9th circle of duplicant hell, the decapitated hands of the rocket joystick when a dupe's eating it and much more hilarity! This game is so full of character and charisma when it is begging for mercy to the point that it feels like the bugs themselves are kinda part of the game hahahahahahaha! This is, in my opinion, one of the extremely, extremely rare games where I actually LOL 90% of the time when the game experiences bugs and goes haywire. I love it! Still though, please fix!

 

 

Sebbado Utsus.sav




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