I tried to deploy things on the surface of a new moonlet not having launch pad.
Generally I send refined metal for building that launch pad.
When a petroleum rocket having Orbital Cargo Module arrived at the orbit of a moonlet, I pressed the icon for deployment.
But It get bugged to blackhole.
Here is the Log description about that.
Tried to remove component of type GravityComponent on instance RailGunPayload (UnityEngine.GameObject) but instance has not been registered yet. Handle: HandleVector`1+Handle[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]
UnityEngine.Debug:LogError(Object)
Debug:LogError(Object) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Debug.cs:142)
DebugUtil:LogErrorArgs(Object[]) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/DebugUtil.cs:185)
KComponentManager`1:InternalRemoveComponent(CleanupInfo) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KComponentManager.cs:72)
KComponentManager`1:CleanUp() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KComponentManager.cs:134)
KComponents:CleanUp() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KComponents.cs:134)
KComponentCleanUp:Update() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KComponentCleanUp.cs:45)
1. Send a rocket of petroleum engine having Orbital Cargo Module into the orbit of new moonlet
2. When arrived at the orbit, I press the button to send down the deploying things.
3. and then game get crushed to blackhole.
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