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Crash on loading


hallak65
  • Branch: Live Branch Version: Windows Pending

Error in Gossmann.KPrefabID.OnSpawn 
System.NullReferenceException: Object reference not set to an instance of an object
  at TubeTransitionLayer..ctor (Navigator navigator) [0x0001c] in <322ab64cfe564736a3a4cd0cabcbbf3c>:0 
  at MinionConfig.OnSpawn (UnityEngine.GameObject go) [0x000e7] in <322ab64cfe564736a3a4cd0cabcbbf3c>:0 
  at KPrefabID.OnSpawn () [0x0002b] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at KMonoBehaviour.Spawn () [0x0005d] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 

  at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 
  at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at Util.SpawnComponent (UnityEngine.Component cmp) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at MyAttributeManager`1[T].OnStart (System.Object obj, KMonoBehaviour cmp) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at MyAttributes.OnStart (System.Object obj, KMonoBehaviour cmp) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at MyAttributes.OnStart (KMonoBehaviour c) [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at KMonoBehaviour.Spawn () [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
  at KMonoBehaviour.Start () [0x00000] in <1b5c2ff4f53d4a48b7159ed84d905978>:0 
Build: U43-526946-S


Steps to Reproduce

I cannot load auto saved games, only a much older one. I can send the save, but it is over 20mb, so I cannot upload here




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