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Crash in game creator settings


M-Chatouille
  • Branch: Live Branch Version: Windows Dupe

Crash game in that menu 20201123141215_1.thumb.jpg.13595f964c90bedafd706f9d7d4bc4b4.jpg

 

 

Error text

 

KeyNotFoundException: The given key was not present in the dictionary.

System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <9577ac7a62ef43179789031239ba8798>:0)
DestinationSelectPanel.SelectAsteroid (System.String name, System.Int32 seed) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/DestinationSelectPanel.cs:268)
ColonyDestinationSelectScreen.SettingChanged (Klei.CustomSettings.SettingConfig config, Klei.CustomSettings.SettingLevel level) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/ColonyDestinationSelectScreen.cs:222)
CustomGameSettings.SetQualitySetting (Klei.CustomSettings.SettingConfig config, System.String value) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/CustomGameSettings.cs:148)
CustomGameSettings.CycleSettingLevel (Klei.CustomSettings.ListSettingConfig config, System.Int32 direction) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/CustomGameSettings.cs:131)
NewGameSettingList.DoCycleLeft () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/NewGameSettingList.cs:47)
KButton.SignalClick (KKeyCode btn) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/ui/KButton.cs:89)
KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/ui/KButton.cs:130)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at C:/Program Files/Unity/Hub/Editor/2019.4.14f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at C:/Program Files/Unity/Hub/Editor/2019.4.14f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.EventSystem:Update() (at C:/Program Files/Unity/Hub/Editor/2019.4.14f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs:377)

 

 


Steps to Reproduce

Create game "no sweat". Go to the settings before launch game.

Clic on the left arrow in "Asteroid belt". Crash here.




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