Jump to content

Crash debug-copying rocket battery module

  • Branch: Live Branch Version: OSX Pending

When using the debug mode's copy (backspace menu -> highlight area -> paste) and the copied area contains a battery module, the game will reliably crash.


Error in BatteryModuleComplete.WireUtilitySemiVirtualNetworkLink.OnSpawn at (337.5, 378.0, -19.5)

System.ArgumentNullException: Value cannot be null.
Parameter name: key
  at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at UtilityNetworkManager`2[NetworkType,ItemType].AddToVirtualNetworks (System.Object key, System.Object item, System.Boolean is_endpoint) [0x00006] in <a77503e710824fe2b9f36e3d6759fea3>:0
  at WireUtilitySemiVirtualNetworkLink.OnSpawn () [0x0004a] in <a77503e710824fe2b9f36e3d6759fea3>:0
  at KMonoBehaviour.Spawn () [0x0005d] in <4aa1f720811f4b1b83776e549c223d46>:0
Build: U50-587362-SD


debug rocket battery switcher.sav

Steps to Reproduce

Build a single battery battery module on a rocket platform. In debug mode, try duplicating the build with debug copy function.

User Feedback

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...