When using the debug mode's copy (backspace menu -> highlight area -> paste) and the copied area contains a battery module, the game will reliably crash.
QuoteError in BatteryModuleComplete.WireUtilitySemiVirtualNetworkLink.OnSpawn at (337.5, 378.0, -19.5)
System.ArgumentNullException: Value cannot be null.
Parameter name: key
at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at UtilityNetworkManager`2[NetworkType,ItemType].AddToVirtualNetworks (System.Object key, System.Object item, System.Boolean is_endpoint) [0x00006] in <a77503e710824fe2b9f36e3d6759fea3>:0
at WireUtilitySemiVirtualNetworkLink.OnSpawn () [0x0004a] in <a77503e710824fe2b9f36e3d6759fea3>:0
at KMonoBehaviour.Spawn () [0x0005d] in <4aa1f720811f4b1b83776e549c223d46>:0
Build: U50-587362-SD
Build a single battery battery module on a rocket platform. In debug mode, try duplicating the build with debug copy function.
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