Pretty sure it isnt a mod crash...
Report reply EricKlei 3223 Posted October 22, 2021 Looks like the AirlockDoor mod is conflicting with the recipe changes we made when adding the Manual Radbolt Generator. 21:32:30.972] [1] [INFO] [PLibBuildings] Register techs for 1 building(s) from AirlockDoor [21:32:31.158] [1] [INFO] LargeBattery - Prefix: [21:32:31.165] [1] [INFO] [PLibBuildings] Register strings for 1 building(s) from AirlockDoor [21:32:31.461] [1] [ERROR] null Exception in RegisterBuilding for type ClothingFabricatorConfig from Assembly-CSharp System.MissingMethodException: void ComplexRecipe..ctor(string,ComplexRecipe/RecipeElement[],ComplexRecipe/RecipeElement[],int) at Fashionistic.FashionisticPatches+ClothingFabricatorConfig_ConfigureRecipes_Patch.Postfix () [0x00001] in <a50e9bc47d9d4fbe8148f8819904c3a1>:0 at (wrapper dynamic-method) ClothingFabricatorConfig.ClothingFabricatorConfig.ConfigureRecipes_Patch1(ClothingFabricatorConfig) at ClothingFabricatorConfig.ConfigureBuildingTemplate (UnityEngine.GameObject go, Tag prefab_tag) [0x0008b] in Edit: I see the error refers to "maficCrust", which is not something that we defined and comes from a worldgen mod. 1 1 Share this comment Link to comment Share on other sites More sharing options...
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