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Clicking on Classic Start Crashes


Primalflower
  • Branch: Preview Branch Version: Windows Pending

Pretty sure it isnt a mod crash...

OxygenNotIncluded_NG3VQbKpbv.thumb.png.b8a0a017c4b50126cbcb56c8d0f942de.png


Steps to Reproduce

1. click on new game, then classic start




User Feedback


Looks like the AirlockDoor mod is conflicting with the recipe changes we made when adding the Manual Radbolt Generator.

21:32:30.972] [1] [INFO] [PLibBuildings] Register techs for 1 building(s) from AirlockDoor
[21:32:31.158] [1] [INFO] LargeBattery - Prefix: 
[21:32:31.165] [1] [INFO] [PLibBuildings] Register strings for 1 building(s) from AirlockDoor
[21:32:31.461] [1] [ERROR] null Exception in RegisterBuilding for type ClothingFabricatorConfig from Assembly-CSharp 
System.MissingMethodException: void ComplexRecipe..ctor(string,ComplexRecipe/RecipeElement[],ComplexRecipe/RecipeElement[],int)
  at Fashionistic.FashionisticPatches+ClothingFabricatorConfig_ConfigureRecipes_Patch.Postfix () [0x00001] in <a50e9bc47d9d4fbe8148f8819904c3a1>:0 
  at (wrapper dynamic-method) ClothingFabricatorConfig.ClothingFabricatorConfig.ConfigureRecipes_Patch1(ClothingFabricatorConfig)
  at ClothingFabricatorConfig.ConfigureBuildingTemplate (UnityEngine.GameObject go, Tag prefab_tag) [0x0008b] in 

 

Edit: I see the error refers to "maficCrust", which is not something that we defined and comes from a worldgen mod.

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