Hi Team,
Loved and played ONI ever since it was released in beta/alpha. Oh how far it's come! Would love if you could please help with this. I can't continue playing the game otherwise.
Encountering a error that crashes my game at the same spot, less then two minutes after loading my current save (attached). Have troubleshooted it to the moon, used all your guides, looked through the fourms, disabled all mods, re-instaled the game, replicated it a dozen times, and done everything under the sun.
You only need to start up the save and wait less then 2 minutes and it will crash.
Can someone please tell me what the error report is saying below? I don't understand what the code is telling me.
If anyone can help I very much appreciate it. I will be immediately responsive to this thread.
Error:
-------------------
Trying to add Salt:UnitType quantity but units dictionary already has key Salt with unit type:mass
at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
at Debug.LogError (System.Object obj) [0x00000] in <53ba8544b0394db88dcaac034e1fe553>:0
at AllResourcesScreen.SpawnCategoryRow (Tag categoryTag, GameUtil+MeasureUnit unit) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at AllResourcesScreen.SpawnRows () [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at AllResourcesScreen.Populate (System.Object data) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at AllResourcesScreen.<Init>b__16_0 (Tag a, Tag b) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at DiscoveredResources.Discover (Tag tag, Tag categoryTag) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at WorldInventory.OnAddedFetchable (System.Object data) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <53ba8544b0394db88dcaac034e1fe553>:0
at KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) [0x00000] in <53ba8544b0394db88dcaac034e1fe553>:0
at FetchableMonitor+Instance.RegisterFetchable () [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at FetchableMonitor+<>c.<InitializeStates>b__3_0 (FetchableMonitor+Instance smi) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteTransition (StateMachineInstanceType smi) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].Evaluate (StateMachineInstanceType smi) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at StateMachine+Instance.StartSM () [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].StartSM () [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at Pickupable.OnSpawn () [0x00000] in <33cbadb4d53344698461e1b8bda03e57>:0
at KMonoBehaviour.Spawn () [0x00000] in <53ba8544b0394db88dcaac034e1fe553>:0
at KMonoBehaviour.Start () [0x00000] in <53ba8544b0394db88dcaac034e1fe553>:0
Build: U41-498381-S
Load my save. Hit 2x speed. Wait >30 seconds.
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