soo you see in my post previously that i talked about the "UpdateDirty"
there is also thing what i see in that test
maybe there is something else what cause this but currently seems like asteroids are too close in each other at drawing map. yes yes they hidden i know that by default
test what i make shows me when i go edge to the map then code performance starts drop
currently i see that at right side in bottom map,
soo my succession is increase size between maps
you can analyses that self as well. i added the save file where is big arrow pointing the performance drop
Steps to Reproduce
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