Pipes in my machines keep breaking, but the weird part is that it depends on game speed. When set to highest speed (3 arrows) the polluted water in my pipes keeps rising in temperature until they break. But when i run the simulation at normal speed (1 arrow) the temperature drops down to normal. Fully repeatable and if i run at high speed again, they rise until they break again.
To reproduce i've included my save game and the screenshot points to the particular pipe you should look at. Run the simulation at maximum speed and the polluted water will heat up and break the pipe. But as it passes 100c, set the simulation at normal speed and watch the temperature drop to 30c-40c like normal. Run the simulation at different speeds just to see the bug. No need to touch anything else.

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