Jump to content

[Save/Load] Printing Pod does not spawn the correct number of Power Banks or Gear Balm when loading the original save file for a base with Bionics.


Falowyn
  • Branch: Preview Branch Version: OSX Dupe

When loading the default original saved game for a new colony that has starting Bionic duplicants, insufficient Metal Power Banks and Gear Balms are created.
 

 


Steps to Reproduce

1. Launch Bionic Booster Pack build U54-645088-SCR

2. Select New Game.

3. Select any Game Mode / Asteroid Style / World Traits and press Start Game.

3. Choose 2 or 3 Bionic Duplicants and press Embark.

4. Load the map and press Begin.

5. Observe 5 Metal Power Banks and 1 Gear Balm begin spawning per Bionic Duplicant.

6. Hit the esc key and press Load.

7. Select the current colony.

8. Select the starting saved game for the colony and press Load Game.

9. Press the space bar to unpause.

>>> The Retro LED Printing Pod does not spawn the correct number of Metal Power Banks or Gear Balms for the number of Bionic Duplicants in your starting population.

Expected:  When starting a new game, the Printing Pod normally generates 5 Metal Power Banks and 1 Gear Balms per Bionic Duplicant.




User Feedback




Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...